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The forsaken are a group of outcasts, rogues, and troublemakers, hired out on a rare occasion if the price is right but more often than not out to persue thier own goals as well as gain support for thier guild and so earn a name for themselves.

Each should bring unique skills to the community from soldiering experience to healing talents, smiths to pick pockets, magic arts to the power of faith and so each has thier own worth.

 The Creed of the Dragon's Eye

Before all else your fealty is sworn to your guild. Braking fealty without seeking a master for release is the equivalent of treason among your kin. the guild is like your family, once sworn we will always support you, even should your heart take you elsewhere.
 
A broken oath without release is penalty to being outcast and hunted depending on how severe the treason against the group.

Though the guild stands as a community of its own, our level of trust goes hand in hand with how loyal you are and what you bring to the guild.

 
Your title within the guild does not need to be known to any outside the guild. It is up to you if you want to advertise your status to others in the land, but please respect those that keep it a secret, we have our spys and allies who are honorary guardians, who will not want to advertise thier loyalties as it may prove a problem.

Before you have taken the oath you are an initiate. You are not trusted at this point with the true secrets of the guild but are taught and watched in an attempt to see your potential and find your worth, and possibly your nitch. (rp we are watching your role playing skill, and what sort of personality your character holds)

When your loyalty is proven you will raise to the title of guardian of the eye, at which point you will work with a number of the Masters at several arts as well as in improving on your own core skills.(rp depending upon the skills you have and what you bring to the rp this will be a set amount of time, one lesson for three master is the minimum requirement for rp sake since I know not everyone wants to spend all thier time 'training' and want to get to the real fun of it.)

At this point to move on you have to prove yourself a capable teacher as well as student, and will be obligated to look for potential members. rp- wise you will have to set into motion a plan to make some interesting roleplay, gain prestige for the guild, and bring to the group some important information or contacts that could lead to such. With time and commitment, and completion of the tasks set before you, you'd come to be one of the council if you prove a strong leader, a Master if you prove stronger in another specific skill, or a priest or a priestess if that is your calling.

There is all possibility of becoming all or just one. The matter of the priesthood is still under works, but that is the core of our power, concerning the eye of the dragon, the treasure for which we are named and over which we hold council as well as swear our oaths. The faith is focused on the power within this stone than would bind us to each other stronger than the ties of blood.
 
 
Specific to the Dragon's Eye...
The dragon's eye is a soul stone from an ancient dragon, and though he is  long dead his soul and the magic within the stone still lingers. In times of great need a master of the forsaken can call upon the powers of the stone to protect them or heal them, or whatever they need as long as it is nessicary and not just to use the stone, the consequence of using the stone makes the person who used it a little more draconic. thier senses become a bit sharper and thier appearance may become minutely more serpant like, but if they only use the stone a few times these changes will not be noticable to the naked eye. If they abuse it and use it too often they will eventually become more like the dragon who's soul they protect than themselves, and not only will thier appearance change but thier definition of self will change as well as thier tendancies. A vegitarian would hunger for meet, for the hunt of catching thier prey, someone who dislikes killing to begin with will find themselves picking fights, and so on and so forth, and even those who care nothing for material things will become possesive of thier posessions seeking to make a greater hoard of treasure for themselves through whatever means possible.






This Guild is a part of the text based RPG called Karchan. Anyon who does not know of karchan can not be a part of the guild, and even if a member of karchan, need to be asked by a memeber to join, and must earn their rank through roleplay and such deeds as deemed needed by the founders, until enough masters stand to teach the initiates and guardians.

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NEWS!!!
 FEB 21st!  Please respond to mail sent to you! If you do not respond you will be booted from the guild! those who respond will attain status as a forsaken brother or forsaken sister. This means you will have an individual title as a brother or sister that will follow with you even should this guild fold ( whish it will if fewer than 5 people respond) The brotherhood will be called on upon occasion for certain tasks for a storyline soon to be set in motion. this is your only chance to join the brotherhood, there will be no more members after this, though we may have new initiates. the brotherhood will be solely those who were in this first contigent of the forsaken.
 
 In an attempt to make this guild a guild I want people to duel and such and send it to me so I know its going on, since very few of you have even bothered to respond it makes it hard for me to include anyone in rp ideas. I am going to work on making a message board for this group alone so that we may volley off ideas to make this group work. Until than look for potential members!
Members are encouraged to rp as much as possible and keep the founders updated on what is going on in each of your individual storilines. Please send copied of your duels to me, Nitesco. When I have a few of them together I will start another page of duels members have done so that we have something to look back at should we need inspiration, though I think we've got some talent going for us already. do not be too confident, do not fall into using the same generic moves, and try to experiment with different teniques and attacks when you have the opprotunity. variety keeps the enemy on thier toes.   I hope everyone is enjoying themselves and have been checking thier mail periodicly for news.








































The Priesthood of the Eye
 New The priesthood of the Eye are those who dedicate themselves to protecting our deepest secrets. They are the truest guardians of a stone for which the guild is named, the Dragon's Eye. The stone itself  is easily as large as a table and is a treasure in itself that has come into the hands of the founders. It is a soul stone of an ancient dragon, framed and held in a stand, sculpted into the gold figure of a sleeping dragon twining about the stone . When we have our headquarters built this will be within the center. It will be the  responsibility of the brotherhood to protect it and keep the dragon soul entoubed within at peace.  It is this presence that the masters and founders of our guild draw upon when we need to,for strength, guidence, and to bind our oaths to the guild and our fellow members.